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package org.new9uy.tetris.game.player.ai;

/**
 *
 * @author Overmind
 */
public enum Difficulty
{
    EASY("easy", 150, 400),
    MEDIUM("medium", 100, 200),
    HARD("hard", 30, 100),
    INSIDE("inside", 0, 0);
    
    private String name;
    private int delayDisplace;
    private int delayThink;
    
    private Difficulty(String name, int delayDisplace, int delayThink)
    {
        this.name = name;
        this.delayDisplace = delayDisplace;
        this.delayThink = delayThink;
    }

    @Override
    public String toString()
    {
        return name;
    }

    public int getDelayDisplace()
    {
        return delayDisplace;
    }

    public int getDelayThink()
    {
        return delayThink;
    }
}
